top of page

Search Results

26 results found with an empty search

  • CastleVania: Bloodlines (Sega Genesis)

    Video Podcast Radio Show Castlevania: Bloodlines  is an action-platformer game released for the Sega Genesis in 1994. It is the only Castlevania  title to appear on the Genesis and stands out for its unique characters and story, as well as its distinctive visual style compared to other games in the series. The story follows two protagonists: John Morris, the descendant of the Belmont family, and Eric Lecarde, a spear-wielding warrior. Together, they set out to stop the evil vampire, Elizabeth Bartley, who is attempting to resurrect Dracula. The game takes players across various European locations, including Greece, Italy, and Germany, where they battle enemies, solve platforming challenges, and face off against powerful bosses. Bloodlines  introduced a few notable features for the series. For one, it allowed players to control either John Morris, who uses the iconic whip, or Eric Lecarde, who wields a spear with a more versatile reach and attack style. This added some variety to gameplay, allowing for different playthrough experiences. The game also features a more elaborate progression system with multiple paths and levels, giving players some choice in how they approach the adventure. Graphically, Bloodlines  is a standout on the Genesis, with detailed backgrounds, atmospheric level design, and smooth animation. The game maintains the series’ hallmark dark and gothic atmosphere while making the most of the Genesis hardware to deliver fluid and engaging action. The soundtrack, composed by Masanori Adachi and others, is also highly regarded for its energetic and haunting melodies. Castlevania: Bloodlines  is often praised for its challenging gameplay, solid mechanics, and unique take on the Castlevania  formula, making it a beloved entry for fans of the series and the Sega Genesis.

  • King's Quest V (PC)

    Video Podcast Radio Show King's Quest V: Absence Makes the Heart Go Yonder!  is a classic point-and-click adventure game developed and published by Sierra On-Line  in 1990 . It’s the fifth installment in the legendary King's Quest  series, known for its rich storytelling, puzzle-solving gameplay, and fantasy world. Game Description: The story of King's Quest V  follows King Graham , the protagonist of the series, as he embarks on an epic adventure to rescue his wife, Queen Valanice , who has been kidnapped by the evil sorceress Gwydion , and to stop the nefarious wizard Cedric . The game begins with King Graham  exploring his castle, only to be swept away by a mysterious and magical whirlwind, leaving him stranded in an unfamiliar and dangerous land. The story then follows his journey through a variety of locations, from snowy mountains to enchanted forests, as he tries to rescue his beloved queen and return to his kingdom. Gameplay: Point-and-Click Adventure : In King's Quest V , players control King Graham  by interacting with the environment and characters using a point-and-click interface. The gameplay is primarily puzzle-based, requiring players to gather items and solve environmental and logic puzzles to progress through the story. Inventory System : Throughout the game, players will collect various items that can be used to solve puzzles or interact with characters. These items are stored in Graham’s inventory  and can be combined or used at specific locations to solve challenges. Exploration and Interaction : The game features a large, open world  filled with multiple locations to explore, including a castle, forests, caves, mountains, and villages. Along the way, King Graham  will meet various characters, both friendly and hostile, that can offer clues or need help themselves. Puzzle Solving and Challenges : The game involves classic point-and-click adventure puzzles, such as finding hidden objects, solving riddles, and making choices that influence the course of the game. It also has a time-based mechanic  where certain actions need to be completed before time runs out (e.g., you have to escape from a dangerous creature or avoid environmental hazards). Multiple Endings : The player’s choices throughout the game can lead to different outcomes, although there is a general ending where King Graham  rescues his queen and returns to his kingdom. However, your actions determine how well you perform in the final moments of the adventure. Key Features: EGA Graphics  (Enhanced Graphics Adapter) for its time, offering colorful and detailed environments that enhance the immersive experience. Innovative 3D landscapes : The game was groundbreaking for its use of 3D environments  combined with 2D character sprites , making it one of the first to blend these techniques on a personal computer. Puzzle variety : Players face a range of puzzles involving inventory management, logic, and even action elements like avoiding dangers. Character Interactions : The game features memorable characters like the lovable Cedric  the owl, who accompanies King Graham in parts of his adventure, and the Grumpy Troll  or the Little Old Man  who add both challenge and charm to the experience. Graphics and Sound: The game was a technical marvel for its time , with colorful, detailed pixel art environments that made the world feel alive and vast. The soundtrack  is quite memorable, featuring a mix of synthesized music  and sound effects , adding atmosphere to the adventure. The voice acting was also notable in some versions, bringing the characters to life in a way that was ahead of its time for an adventure game. Reception: King's Quest V  was widely praised for its beautiful graphics , immersive world-building , and complex puzzles . It was one of the standout titles in the adventure genre during the early 1990s, though some players criticized the occasional trial-and-error puzzle design, where mistakes could lead to dead ends. The game’s innovations in graphics and storytelling were groundbreaking, and it cemented the King's Quest  series as one of the most beloved in the genre. Legacy: King’s Quest V  is often remembered fondly as one of the best entries in the King’s Quest  series. It paved the way for future adventure games and is considered a milestone in the genre. The game has also been released on various platforms, including DOS, PC, and

  • YS V (Lost Kefin, Kingdom of Sand)

    Video Podcast Radio Show Ys V: Lost Kefin, Kingdom of Sand  is an action role-playing game developed by Nihon Falcom, originally released for the Super Famicom (SNES) in 1995. It's part of the Ys  series, known for its fast-paced combat and engaging narratives. In this game, players control Adol Christin, the series' main protagonist, who embarks on a journey to uncover the mysteries of the desert kingdom of Kefin, which has vanished under mysterious circumstances. The plot follows Adol as he explores ancient ruins, solves puzzles, and battles monsters to piece together the secrets of this lost kingdom. One of the unique aspects of Ys V  is its real-time combat system, which was a departure from the previous titles in the series that utilized a more "bump" combat mechanic. In Ys V , Adol can freely attack with weapons and use special abilities, making the battles more dynamic. The game also introduced a more detailed exploration element and puzzle-solving mechanics, with dungeons and towns that players can interact with. Graphically, Ys V  features colorful, detailed 16-bit sprite work, though it never saw a release outside of Japan until later fan translations. Despite not being as widely known as other entries in the Ys  series, Ys V  is considered a hidden gem by many fans for its engaging story, fun gameplay, and the rich world it presents.

  • Outrun (Sega Master System)

    Video Podcast Radio Show OutRun  is a classic arcade-style racing game originally released by Sega in 1986 for the Sega Master System, among other platforms. In the game, players control a sports car, driving through scenic landscapes while avoiding traffic and navigating through various environments like beaches, mountains, and cities. The goal is to reach the end of each stage while maintaining high speeds and avoiding crashes. One of the standout features of OutRun  is its non-linear gameplay. Players can choose between different routes at certain points, which adds replayability to the game. The game's soundtrack, including tracks like "Passing Breeze" and "Magical Sound Shower," is iconic and adds to the thrilling driving experience. The Master System version maintains much of the excitement and visual appeal of the arcade original, though with some graphical and audio compromises due to the hardware limitations of the system. Despite that, it remains a beloved title in Sega’s library.

  • Comix Zone (Sega Genesis)

    Video Podcast Radio Show Comix Zone  is a unique and highly memorable beat-'em-up game released for the Sega Genesis in 1995. It stood out at the time for its comic book-inspired aesthetic and narrative-driven gameplay, which was a departure from the more traditional side-scrolling brawlers. Description: In Comix Zone , you play as Sketch Turner , a comic book artist who, through a freak accident, is sucked into the pages of his own comic book. The villain, Mortus , who is Sketch’s own creation, comes to life and starts wreaking havoc within the comic world. Sketch’s goal is to escape the pages, defeat Mortus, and find his way back to the real world. The game takes place across several comic-book-style levels, where each one feels like a chapter or scene in a comic book. The visual style of the game mirrors the look of hand-drawn comic panels, complete with thick black lines around characters and backgrounds, speech bubbles, and panel transitions that give it a very dynamic feel. The narrative is told through text boxes and dialogue within the comic pages. Gameplay: Combat : The gameplay is a side-scrolling beat-'em-up where you control Sketch as he fights through various thugs, monsters, and traps. You’ll use punches, kicks, and special attacks like a fireball or a powerful combo move to clear out enemies. Some items in the environment can be interacted with, such as breaking boxes to collect health items or weapons. Environment Interaction : The game’s comic book structure means that Sketch moves between comic panels, and the environment is often used creatively. For example, you might move from one panel to the next by simply walking to the edge of the current panel or interact with objects in ways that make the setting feel dynamic and part of the action. Health and Lives : Sketch has a health bar and a limited number of lives. There’s a somewhat punishing difficulty level, especially considering that checkpoints are minimal, so losing a life can send you back to the start of a chapter. Features: Comic Book Aesthetic : The most striking feature of Comix Zone  is its unique visual style. The entire game is designed like a comic book, with characters and objects appearing in individual panels. The background art looks like it’s drawn on a comic page, with environments that shift and change with the narrative. Story-driven : The game’s story is central to the experience, with Sketch talking to his fellow characters through text bubbles as he progresses. This gives the game a more narrative-driven feel than many other beat-'em-ups of the era. Challenge : The game is known for its difficulty, especially since health is limited and enemies can be quite tough. This, combined with a relatively short number of levels, makes for a tough but rewarding challenge for those who enjoy a harder experience. Graphics and Sound: Graphics : The graphics in Comix Zone  are standout for their time. The game’s hand-drawn art style really helps it stand apart from other action games on the Genesis. The dynamic nature of the panels and the way the backgrounds shift during combat give the game a fluid, comic book-like atmosphere. Sound : The soundtrack is energetic and complements the action, featuring rock and techno influences. The sound effects are good, with the punch and kick sounds satisfying the impact of each hit. Legacy: Comix Zone  has gained a cult following over the years due to its unique presentation, solid gameplay, and creative use of the comic book theme. Despite its high difficulty, it remains one of the standout titles for the Sega Genesis and is often remembered as one of the system’s more innovative and visually distinct games.

  • Vigilante (Turbo-Grafix 16)

    Video Podcast Radio Show The Vigilante  game for the TurboGrafx-16 is a port of the arcade classic originally released by Irem in 1988. The TurboGrafx-16 version arrived in 1989 and maintained much of the charm and gameplay of the original. Description: Vigilante  is a side-scrolling beat-'em-up where you play as a character known only as "The Vigilante." The storyline is simple yet engaging: your girlfriend has been kidnapped by a gang of thugs, and it's up to you to fight your way through dangerous streets and various enemy-filled environments to save her. Along the way, you'll battle through waves of enemies using martial arts combat, including punches, kicks, and special moves. Gameplay: Combat : You have a set of basic moves (punching, kicking) and special attacks that vary in power. You can also pick up weapons like knives and pipes from enemies to aid in battle. Levels : The game features several stages, each with its own set of enemies and end-of-level bosses. The levels include city streets, back alleys, and other gritty urban environments. Enemies : The thugs you face range from simple street punks to more challenging, unique characters with special abilities. Bosses at the end of each stage provide a tough challenge. Graphics and Sound : The TurboGrafx-16 version boasts colorful graphics, which, while not as detailed as some other consoles at the time, still captured the arcade vibe. The sound and music are catchy, with an energetic soundtrack that complements the action. Features: Two-player mode : In this version, you can team up with a friend in a two-player cooperative mode, making the experience more dynamic and fun. Difficulty : The game ramps up in difficulty as you progress, with stronger enemies, more complex attack patterns, and faster-paced action. While Vigilante  may not have been one of the biggest hits in the beat-'em-up genre, it offered a solid, fun experience for fans of the genre, and it was one of the few arcade-style fighters available on the TurboGrafx-16, which helped it stand out in the console's library. If you’re a fan of classic arcade-style brawlers, Vigilante  on the TurboGrafx-16 might hit the spot! Would you like to dive into any specific details or features of the game?

Subscribe to Stay Updated

Contact Us

bottom of page